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Asphalt XTreme - Svalbard

Professional work made for Gameloft in 2016.
I worked in this level as an Environment Artist with Unai Martínez, Fabiano di Liso, Manu Perea and Titus Lavrov. Ian Stubbington was the Lead 3D and Gerard Miley the Art Director.
I was responsible of terrain and prop modelling and texturing, shaders, set dressing, lighting and postfx of different areas.
I was also in charge of transfering the work of the team into the game engine working closely with the level designer and supervising a correct technical and artistical integration.